Dominoes FullGameOnce a child has mastered the concepts taught in Easy Match and Match 3 and Match 6, he or she is ready to take on the Full Game included in Dominoes Number Match.

The Full Game includes many of the same options available in the other three, including limiting the value of the dominoes, making the dominoes show in black-and-white only or with color, and using either dots-only, numerals-only, or a mix of the two.

However, the Full Game is very different from (read: harder than!) those other three games in several important ways.

In the Full Game, the player will be taking turns against an opponent, thus creating the opportunity to utilize strategy to win. (Thinking ahead! Mental math! Outplay the machine! Whoo-hoo!) Now, instead of just three dominoes in a player's hand, there are five to choose from. But gone is the chance to get a hint or shuffle your hand. Instead, in the Full Game, if you can't find a domino you can play, then you have to PASS (the green arrow button), giving your opponent a chance to outscore you.

Unlike the scoring in Easy Match, Match 3, and Match 6 (where a player earned one point each time he completed a match), points are awarded in the Full Game based on the value of the domino played. For example, if a child plays a domino that has a 3 on one end and a 6 on the other, he earns 9 points. Now a player has a reason to look for not just any match, but the best match available, as a "heavier" domino will earn him more points. And the really advanced player can also look ahead to possible matches from the machine, as the opponent's hand is always shown. A savvy player can try to play dominoes that will force the machine to either pass or play a low-point-value domino.

The first one to 40 points wins a round, and the first one to 100 points wins the game.

Let the Full Games begin!